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Wednesday, February 29, 2012

3d studio max tutorials How to model Bathroom furniture step 44-66

3d studio max tutorials How to model Bathroom furniture step 44-66

Step 44: Go in Element selection mode and holding down SHIFT copy the Handle 3 more times like below.
Step 45: To create the sink’s tap first create a Circle form Create, Shapes with a Radius of 5.5cm and 12 Interpolations steps. Convert the Circle to Editable Spline.
Step 46: Go in Segment selection mode and Delete the lower left one.
Step 47: Select the lower vertex and move it down like you see below. Convert the Vertex type to Corner.
Step 48: Move the handles of the selected vertex like you see below. Note: Press F8 if the handles get stuck in only one direction.
Step 49: Check the boxes for Enable in Viewport and Renderer. Change the Type to Rectangular, change the Length to 2.0cm, the Width to 0.75cm. Convert the object to Editable Poly.
Step 50: Connect the selected edges with 1 segments and a Slide of -30.
Step 51: Extrude the lower polygons with an amount of 2.5cm and the type Local Normal.
Step 52: Inset the Polygons with an amount of 0.5cm.
Step 53: Extrude the polygons again only this time with an amount of -0.5cm and also the type Local Normal.
Step 54: Select the edge i’ve selected (28 edges) and Chamfer them with an amount of 0.025cm.
Step 55: Remove the edges you see selected.
Step 56: Now select the polygon and Inset it with an amount of 0.1cm.
Step 57: Extrude the same polygon with an amount of -1.0cm and the type Local Normal.
Step 58: Select the edges and chamfer the with an amount of 0.01cm.
Step 59: Make a Ring selection of the edges and Connect the with 2 Segments and a Pinch of 80.
Step 60: Again, make a Ring selection of the side edges this time and also Connect them with 2 segments and a Pinch of 80.
Step 61: Select the polygons i’ve selected and Delete them.
Step 62: Go in Border selection mode, select the 2 borders and using the Select and Move tool copy them down 2 times holding SHIFT.
Step 63: Make a Ring selection of the edges and Connect them with 1 Segment and a Slide of -95.
Step 64: Add a TurboSmooth modifier from the modifier list and change the Iterations number to 2.
Step 65: Make a new Cylinder with the Radius of 1.8cm and the Height of 1.8cm. Change the Sides number to 16. Convert it to Editable Poly.
Step 66: Extrude the selected polygon with an amount of 0.5cm.

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